Might & Magic 6 - Mandate of Haven Game Cheats
This is only parts of the Hex Cheat. I will continue to add more of it after my school examination is over around 04/06/1998. fa xx xx xx xx xx xx xx 00 00 00 00 00 00 00 00 fa= Face xx= Name 00 01 cl 00 s1 00 00 00 s2 00 00 00 s3 00 00 00 cl= Class s4 00 00 00 s5 00 00 00 s6 00 00 00 s7 00 00 00 s1-s7= Stats 00 00 lv 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff FF= Master for the Skill ( 31 x FF ) ff ff ff ff ff ff ff ff ff ff ff ff ff ff ff 00 00 00 00 ?? ?? ?? ?? ?? ?? ?? 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01= Magic Learned ( 99 x 01) 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 I N V E N T O R Y ' S S L O T It's below the SPELLS about the third value of each item,the value to be change usually have a 01 underneath it. xx ss 00 00 aa 00 00 00 bb 00 00 00 cc 00 00 00 ch 00 00 00 01 00 00 00 ee ' xx ' ------ 08-- Heroic Sword (two handed) => attack:+8 damage:4d5 +8 0e-- Master Cutlass => attack:+11 damage:2d4 +11 2e-- Stellar Bow => attack:+8 damage:5d2 +8 31-- True Crossbow => attack:+7 damage:4d2 +7 90-- Mordred (artifact) => attack:+8 damage:2d3 +8 91-- Thor (artifact) => attack+12 damage:2d5 +12 92-- Conan (artifact) => attack:+10 damage:3d7 +10 93-- Excalibur (artifact) => attack:+12 damage:3d4 +12 94-- Merlin (artifact) => attack:+8 damage:2d4 +8 95-- Percival (artifact) ==> attack:+10 damage:2d5 +10 96-- Galahad (artifact) ==> armor:+38 --armor 97-- Pellinord (artifact) => armor:+56 --armor 98-- Valeria (artifact) => armor:+20 --shield 99-- Arthur (artifact) ---helm 9a-- Pendragon (artifact) => armor:+11 ---cloak 9b-- Lucius (artifact) => armor:+14 --boot 9c-- Guinevere (artifact)--ring 9d-- Igraine (artifact)--ring 9e-- Morgan (artifact)--amulet 9f-- Hades (relic) => attack:+15 damage:3d3 +15 --weapon a0-- Ares (relic) => attack:+14 damage:2d4 +14 --weapon a1-- Poseidon (relic) => attack:+15 damage:2d6 +15 --weapon a2-- Cronos (relic) => attack:+14 damage:4d2 +14 --weapon a3-- Hercules (relic) => attack:+12 damage:4d5 +12 --weapon a4-- Artemis (relic) => attack:+12 damage:5d2 +12 --weapon a5-- Apollo (relic) => armor:+46 --armor a6-- Zeus (relic) => armor:+64 --armor a7-- Aegis (relic) => armor:+29 --shield a8-- Odin (relic) --helm a9-- Atlas (relic) => armor:+16 --cloak aa-- Hermes (relic) => armor:+17 --boot ab-- Aphrodite (relic) --ring ac-- Athena (relic) --ring ad-- Hera (relic) --amulet ae-- Leather Pounch af-- " " b0-- " " b1-- Hourglass (Quest) b2-- Sacred Chalice (Quest) b3-- Horn of Ros b4-- Diamond b5-- Moonstone b6-- Topaz b7-- Ruby b8-- Amethyst (gem) b9-- Emerald ba-- Purple Topaz bc-- Sunstone ' ss '==> 01-- artifact ----- ' aa ' ------ 01--might 02--intellect 03--personality 04--endurance 05--accuracy 06--speed 07--luck 08--hit point 09--spell point 0a--armour class 0b--fire resistance 0c--electric resistance 0d--cold 0e--poison 0f-- +10 resistance to all ' bb ' => how much attribute to add (max. 100) ------ ' cc ' ------ 01-- +10 to all resistance 02-- +10 to all seven stats 03-- Explosive Impact! 04-- add 3-4 point of Cold damage 05-- add 6-8 point of Cold damage 06-- add 9-12 point of Cold damage 07-- add 2-5 point of Electrical damage 08-- add 4-10 point of Electrical damage 09-- add 6-15 point of Electrical damage 0a-- add 1-6 point of Fire damage 0b-- add 2-12 point of Fire damage 0c-- add 3-18 point of Fire damage 0d-- add 5 point of Poison damage 0e-- add 8 point of Poison damage 0f-- add 12 point of Poison damage 10-- drain hit point from target 11-- increase rate of recovery 12-- wearer resistance to Diseases 13-- wearer resistance to Insanity 14-- wearer resistance to Paralysis 15-- wearer resistance to Poison 16-- wearer resistance to Sleep 17-- wearer resistance to Stone 18-- increased knockback 19-- +5 level 1a-- increase effect of all Air spells 1b-- increase effect of all Body spells 1c-- increase effect of all Dark spells 1d-- increase effect of all earth spells 1e-- increase effect of all Fire spells 1f-- increase effect of all Light spells 20-- increase effect of all Mind spells 21-- increase effect of all Spirit spells 22-- increase effect of all Water spells 23-- increase change of disarming 24-- half damage from all missiles attack 25-- regenerate hit point over time 26-- regenerate spell point over time 27-- double damage VS demons 28-- double damage VS dragons 29-- drain hit point from targets & improve weapon speed 2a-- +1 to 7 stats, sp, hp, armor, resistance 2b-- +10 endurance, hit point & armor 2c-- +10 hit point & regenerate hit point over time 2d-- +5 speed & accuracy 2e-- add 10-20 point of fire damage & +25 might 2f-- +10 spell point & regenerate spell point over time 30-- +15 endurance & +5 armor 31-- +10 intellect & luck 32-- +30 fire resistance & regenerate hit point over time 33-- +10 spell point, speed, intellect 34-- +10 endurance & accuracy 35-- +10 might & personality 36-- +15 endurance & regenerate hit point over time 37-- +15 luck & regenerate spell point over time 38-- +5 might & endurance 39-- +5 intellect & personality 3a-- increased values 3b-- increased weapon speed ' ch ' ==> Charges ------ ' ee ' => equiped ------ 01-shield 02-weapon 04-armor 05-helm 06-belt 07-cloak 08-gaunlet 09-boot 0a-amulet 0b -> 10-ring 77-boots , 7e-ring , 53-shield , 4e-armor , 41-weapon , 5d-helm
